Great games do not come around very often…

Smash, Smash, and more Smash - the formula has been simplified this weekend. Hours have been obliterated, characters unlocked and egos permanently damaged. These are the days of our lives and the mission is simple; absolute completion at the risk of total failure. This rare lever of hyper-focus has led to very late nights and a worn out coffee pot. This game is that good. Returning four player mayhem to all its glory, a Golden Age of Gaming that for too long has been held hostage to posterity. In Brawl, Nintendo has a real gem on its hands, and a worthy successor to the popular series.

Of course the hours of multiplayer smashing with your buddies is still in full effect, only this time Nintendo has altered the playing field. Super Smash now boasts a highly satisfying cooperative story mode (The Subspace Emissary) that harkens back to the side scrolling generation of yore. Oddly enough, there is something inherently nostalgic about assuming the role of various franchise heroes engaged in an epic battle of attrition, against an unknown galactic force straight out of Dr. Who.

A small break in the action has given me the opportunity to babel on about this game. Now I need to dive back into the action, there is work to be done before real work smashes me in the face tomorrow.

Oh, and did I mention this game has lag-free online multiplayer action?

And in the meantime check out Jim’s stream of conscious blog storming meanderings if you want to peer into the inner workings of a mad man.

Image Used in the Post

Pit image courtesy of Flickr user Matthew Ev published under the CC license.

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